Lead UX/UI Designer with 10+ years of cross-disciplinary experience designing web, mobile, and game interfaces. I combine user research, rapid prototyping (Figma, Sketch, InVision) and motion/visual design (After Effects, HTML5) to deliver intuitive, pixel‑perfect experiences that meet business goals. Collaborative and deadline-driven — created a culture-based mobile game that reached 10,000 downloads and regularly ship polished designs for web and mobile products.
Location:
Los Angeles, CA
Lead UX/UI Designer
Media Well Done
Nov 2020 - Feb 2026
Led the design of high-impact digital experiences and visual content for web and social media, contributing to a measurable engagement increase of over 30%. Across a variety of campaigns, I consistently delivered brand-aligned assets while applying strong UX/UI principles to create intuitive, user-friendly interfaces. My expertise includes visual design, wireframing, prototyping, user-centered problem-solving, and crafting comprehensive brand identity systems that maintain a cohesive and professional look across every platform.
Los Angeles, CA (Remote)
UX/UI Designer
Status Not Quo / Flannel PDX
Jul 2016 - Jun 2020
Designed user-centered web interfaces and responsive layouts using Sketch and Figma. Led user research and ideation sessions, translated findings into wireframes and prototypes, and iterated designs based on usability testing. Communicated design rationale to stakeholders and collaborated with developers to ensure pixel-accurate implementation. Produced motion assets in After Effects when required and maintained attention to detail across UI components.
Los Angeles, CA / Portland, OR (Hybrid to Remote)
Interactive Designer
Revolve Agency
Apr 2015 - Jun 2016
Developed storyboards and produced animations and interactive banners using Google Web Designer. Designed web themes, social assets and promotional graphics for entertainment clients including FOX, Showtime, Disney, TBS and FX. Delivered high‑quality visuals under tight deadlines while ensuring brand consistency across campaigns.
Los Angeles, CA (Hybrid)
Game Designer
Flappy Kukla
Apr 2014
This was an independent passion project where I recreated the popular mobile game ‘Flappy Bird’ into a culture-based mobile game that became popular for a short period of time within the Armenian community and received 10,000 downloads. My responsibilities included preparing a brief Game Design Document, designing the 2D characters, assets, background, UI and artwork. I also assembled level building in Unity and integrated ads to generate revenue.
Los Angeles, CA
Character Artist & Asset Design
Game Wizards
Mar 2023 - Dec 2023
Designed 2D characters and game assets for video game projects. Modeled, textured and rigged 3D characters and assets. Constructed levels in Unity and Unreal Engine.
Los Angeles, CA
Jr. Web Designer
PC Medics 911
Aug 2010 - Jan 2014
Created wireframes and visual mockups in Photoshop and built front-end websites using HTML, CSS and WordPress for clients ranging from ecommerce to informational sites. Improved site usability and load performance through clean markup and responsive design, enabling better conversion and client satisfaction.
Los Angeles, CA
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Skills
UI/UX Design
Visual Design
Animation
Web Design
3D/2D Art
Prototyping
Wireframing
Print Production
Brand Identity
User Research
Video Editing
Motion GFX
Product Design