ANDRIANA
STARR

ANDRIANA
STARR

Creative Professional

Creative Professional

Lead UX/UI Designer with 10+ years of cross-disciplinary experience designing web, mobile, and game interfaces. I combine user research, rapid prototyping (Figma, Sketch, InVision) and motion/visual design (After Effects, HTML5) to deliver intuitive, pixel‑perfect experiences that meet business goals. Collaborative and deadline-driven — created a culture-based mobile game that reached 10,000 downloads and regularly ship polished designs for web and mobile products.

Location:

Los Angeles, CA

Work History

Work History

01

01

Lead UX/UI Designer

Media Well Done

Nov 2020 - Feb 2026

Led the design of high-impact digital experiences and visual content for web and social media, contributing to a measurable engagement increase of over 30%. Across a variety of campaigns, I consistently delivered brand-aligned assets while applying strong UX/UI principles to create intuitive, user-friendly interfaces. My expertise includes visual design, wireframing, prototyping, user-centered problem-solving, and crafting comprehensive brand identity systems that maintain a cohesive and professional look across every platform.

Los Angeles, CA (Remote)

02

02

UX/UI Designer

Status Not Quo / Flannel PDX

Jul 2016 - Jun 2020

Designed user-centered web interfaces and responsive layouts using Sketch and Figma. Led user research and ideation sessions, translated findings into wireframes and prototypes, and iterated designs based on usability testing. Communicated design rationale to stakeholders and collaborated with developers to ensure pixel-accurate implementation. Produced motion assets in After Effects when required and maintained attention to detail across UI components.

Los Angeles, CA / Portland, OR (Hybrid to Remote)

03

03

Interactive Designer

Revolve Agency

Apr 2015 - Jun 2016

Developed storyboards and produced animations and interactive banners using Google Web Designer. Designed web themes, social assets and promotional graphics for entertainment clients including FOX, Showtime, Disney, TBS and FX. Delivered high‑quality visuals under tight deadlines while ensuring brand consistency across campaigns.

Los Angeles, CA (Hybrid)

04

04

Game Designer

Flappy Kukla

Apr 2014

This was an independent passion project where I recreated the popular mobile game ‘Flappy Bird’ into a culture-based mobile game that became popular for a short period of time within the Armenian community and received 10,000 downloads. My responsibilities included preparing a brief Game Design Document, designing the 2D characters, assets, background, UI and artwork. I also assembled level building in Unity and integrated ads to generate revenue.

Los Angeles, CA

05

05

Character Artist & Asset Design

Game Wizards

Mar 2023 - Dec 2023

Designed 2D characters and game assets for video game projects. Modeled, textured and rigged 3D characters and assets. Constructed levels in Unity and Unreal Engine.

Los Angeles, CA

06

06

Jr. Web Designer

PC Medics 911

Aug 2010 - Jan 2014

Created wireframes and visual mockups in Photoshop and built front-end websites using HTML, CSS and WordPress for clients ranging from ecommerce to informational sites. Improved site usability and load performance through clean markup and responsive design, enabling better conversion and client satisfaction.

Los Angeles, CA

Tools

Figma

Figma

Figma

Photoshop

Photoshop

Photoshop

Illustrator

Illustrator

Premiere Pro

Premiere Pro

After Effects

After Effects

Visual Studio

Visual Studio

WordPress

WordPress

Sketch

Sketch

Skills

UI/UX Design

Visual Design

Animation

Web Design

3D/2D Art

Prototyping

Wireframing

Print Production

Brand Identity

User Research

Video Editing

Motion GFX

Product Design

Education

Education

Bachelor of Science, Game Art and Design

Bachelor of Science, Game Art and Design

Art Institute of California — Los Angeles

Art Institute of California — Los Angeles

Los Angeles, CA

Los Angeles, CA

Apr 2009 - Dec 2013

Apr 2009 - Dec 2013